About me

Hello Bonjour

👋 Based in Nice, France. I'm passionate about visual creation. From immersive experiences to images & videos, I'll work closely with architects, brands and studios to produce amazing designs that tell stories and make an impact.

Work
experience

3d artist

as Freelancer

Creatime Realtime immersive experiences, images and videos with Unreal Engine.

2018 - Today

Technical artist consultant

at Epic Games

Creation of an Engine Feature Example scene called "ArchVisRayTracing" showcasing Realtime RayTracing for Unreal Engine 4.22 release (with screenshots presented to GDC 2019 on stage).

2019

Lighting and Look development artist

at Enodo Games

Rendering/Lighting/Shading/Cinematics on the game The Architect : Paris developed by Enodo Games with CRYENGINE.

2015 - 2018

3d Realtime artist

at Enodo

Modeling, Texturing, Shading, Lighting, Rendering & Cinematics in realtime with CRYENGINE.

2015 - 2018

3d CG artist

at SYNTHES'3D

Modeling/Texturing/Rendering Vray/Mental Ray Still images, video montages in the medical and industrial domain.

2014

Photoshop

Photoshop

Lightroom

Lightroom

After Effects

After Effects

Substance Painter

Substance Painter

Quixel Megascans

Quixel Megascans

DaVinci Resolve

DaVinci Resolve

Unreal Engine

Unreal Engine

3Ds Max

3Ds Max

Agisoft Metashape

Agisoft Metashape

Fork

Fork